
ElevenLabs (Today)
I lead growth at ElevenLabs overseeing a team of marketers, engineers, and designers building our inaugural consumer product, ElevenReader. Our mission is to make written content accessible and immersive through audio.
ElevenLabs is an AI audio research and deployment company backed by Sequoia Capital & Andreessen Horowitz (a16z). My work has been featured in The New York Times and the app was recognized as Apple's App of the Day.

Chegg Skills (2021 - 2024)
Previously, I led growth and marketing for Chegg Skills, a business line within Chegg (NYSE:CHGG). I joined to integrate and grow via the acquisition of Thinkful, an online coding bootcamp that prepped learners for tech careers.
My focus was growth strategy, revenue leadership, new product innovation, and talent management. I led new growth initiatives with Guild and directed a company-wide rebrand.

Panorama Education (2014-2019)
Earlier on, I was the first marketing hire at Panorama Education (YC'13), an edtech company backed by Emerson Collective and Google Ventures.
At Panorama, I led a team of engineers and educators to build a free classroom survey that 100K+ students and teachers used to discover their commonalities. We partnered with researchers at Harvard whose findings were later featured on NPR's Hidden Brain.
Panorama now supports 15+ million students each year — about one in three K-12 students in the US.

Speech4Good (2011-2013)
In college, I founded Speech4Good to build mobile apps for stuttering. I wanted to help people (like me) with speech impediments get proven therapy tools in their pocket.
Over two years, we launched several apps in the earlier days of the App Store. Our apps reached 25k+ paid users, earned 4.9+ stars, and were recognized as one of Inc. Magazine's "Coolest College Startups".
Fluently (2012)
In college, I launched Fluently to help people visualize their stuttering. Our team developed advanced speech detection models that analyzed audio patterns for moments of disfluency.
The app was loved by speech therapists, yet the technical work proved more difficult than imagined, and we sunsetted it a year later. Looking back, it's still one of my favorites.